As I mention fairly frequently, I am an RPG guy. I spent most of my life playing almost exclusively RPG games, FPS games were the furthest from my spectrum. Of course these days I am much more open minded, there is far more that defines a game than what genre it is classified as. In fact I would almost say that action/RPG hybrid games like the Star Ocean series, the Tales series or even Diablo can be even better than straight up RPGs. The marriage of the RPG character building elements and the action combat can make for some real good times. One of the less common forms this takes however is a shooter. When I first heard about Borderlands, it was described to me as what World of Warcraft would look like as an FPS, and I was intrigued. Top it all off with the fact that the game is cel shaded, and I knew I had to have this game. I just love cel shading, what can I say. My one line review of this game: “While there are parts of Borderlands that are as dry and empty as the desert world it takes place on, Borderlands does a superb job of hitting both the RPG and the FPS nerve simultaneously”.
On December 8, 2009 patch 3.3 was released upon the World of Warcraft, allowing it’s inhabitants access to the final tier of raid progression in the “Wrath of the Lich King” expansion: Icecrown Citadel. On February 2, 2010 the final gate in Icecrown Citadel is opened, and within 24 hours the Lich King is dead. As of this writing, it is the week following the Lich King’s first death, and the top guilds in the world are taking down hard mode bosses left and right, only 2 bosses remaining unkilled thus far. More importantly though, the big boss of the expansion, the character after whom it is named, has fallen. The final tier of raid content has been released, it has been all but conquered, and the threat that prompted everyone to travel to the frozen north is no more. For that matter, the big baddy that everyone has been wondering about since Warcraft III: The Frozen Throne was released almost 7 years ago, is now out of the picture. Well, kinda. So the question now becomes, what next? What does this mean for the World of Warcraft, and what is looming around the corner?
Back in the day when the PS3 was still a magical box that everyone was dreaming about but nobody knew much about, I remember plotting about how I would get one. There came a moment when it hit me though, what games would I even get? While there are plenty of good games for PS3 these days, back then I remember looking at all the shiny screenshots of the games being developed and not being even moderately interested. There was one game that I recall stood out to me as the only interesting one in the bunch, and that was the original Assassin’s Creed. The game came out a little over 2 years ago to very mixed reviews, but I’m finally getting my hands on it just recently. My one-line review of this game: While Assassin’s Creed is enjoyable and has some very shining features, it is far from a flawless game.
Bioware’s latest game, Dragon Age: Origins, released in early November of 2009, is simply put another example of Bioware’s mastery of the Video Game medium. Even before this game came out there was little doubt, from myself or the gaming community as a whole, that this “dark epic” would be a masterpiece. By now, about a month and a half after the game’s release, pretty much anyone who plays video games knows about this game and how spectacular it is. So while if you reading this you likely don’t need me to tell you how amazing this game is, I figure I should give my official take on it. I have much more playing for this game in mind, but having almost beaten the game twice now I suppose it’s about time I add my voice to the chorus of praise surrounding this game.
As with every Christmas season, there are a whole lot of games out there to buy right now. All the more so now that I own 2 systems I did not own last Christmas. Games can be very expensive, especially now that I own a PS3. For a few years now my money has mostly been spent on Nintendo DS games, which are fairly cheap, and World of Warcraft game time. Now looking at building a library for PS3 and PSP, the potential cost is somewhat daunting. I’ve never had all the games I want. Just the other day I filled out the “My Games” and “Wishlist” lists on my Playstation Network account, and the wishlist was bigger than the games list. So how do you decide what to buy when you can’t get them all? Some people will go about it different ways, but this got me thinking. How do you actually measure a game’s worth? Logically the best investment would be the game that gives you the most enjoyment for your dollars, but how do you measure that value?