Journeys in Warcraft #1 – The Death Knight Tank

Posted in Warcraft by Josh on March 4, 2010 3 Comments

Back when Wrath of the Lich King was on the brink, I knew I wanted to play a Death Knight. Not just a Death Knight, but a dual wield Death Knight. I have this thing about dual wielding, but the thought of playing this badass undead knight who dual wields, has DoTs, pets and a ton of other tools was really appealing to me. Not only that, there was also the prospect of dual wield tanking. Even though my plan was to DPS I intended to build a tank set of gear as well, and the thought of dual wield tanking was rather exciting to me. Once Wrath hit the shelves I leveled like mad, was the second person in my guild to hit level 80, and quickly found that the dual wield DK had insane DPS. Unfortunately, tanking was not so hot, but thats what I have my Paladin for. At any rate it was almost exactly a year ago that I abandoned my Death Knight for my Shaman, but I recently made the decision to gear my DK up again, in heroic and emblem gear. The thing is, I decided to dual wield now that it has finally been fixed (after the gigantic, crushing nerf to Dual Wield DKs last year that made me switch characters in the first place). Anyways, I thought I would talk about my journey and thoughts in this process.

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Borderlands – Review

Posted in Reviews by Josh on February 26, 2010 No Comments yet

As I mention fairly frequently, I am an RPG guy. I spent most of my life playing almost exclusively RPG games, FPS games were the furthest from my spectrum. Of course these days I am much more open minded, there is far more that defines a game than what genre it is classified as. In fact I would almost say that action/RPG hybrid games like the Star Ocean series, the Tales series or even Diablo can be even better than straight up RPGs. The marriage of the RPG character building elements and the action combat can make for some real good times. One of the less common forms this takes however is a shooter. When I first heard about Borderlands, it was described to me as what World of Warcraft would look like as an FPS, and I was intrigued. Top it all off with the fact that the game is cel shaded, and I knew I had to have this game. I just love cel shading, what can I say. My one line review of this game: “While there are parts of Borderlands that are as dry and empty as the desert world it takes place on, Borderlands does a superb job of hitting both the RPG and the FPS nerve simultaneously”.

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World of Warcraft PTR Patch 3.3.3

Posted in Warcraft by Josh on February 20, 2010 No Comments yet

Friday Night and I don’t know what to post about… Hmm… Well it just so happens that the PTR for World of Warcraft patch 3.3.3 was just activated, too! I haven’t gotten on the PTR yet myself, but I’m furiously downloading and got my characters copied over already. So in lieu of real content, here is a whole whack of information on patch 3.3.3, as well as some things coming even further down the line. Also, yes I did ninja most of this off of MMO Champion. It was a lot of work fixing up all the formatting though! There may well be more information released after this is posted as well, so keep an eye on MMO Champion if you want the most up to date news on this kind of stuff.

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Fall of the Lich King, Rise of Deathwing

Posted in Ramblings, Warcraft by Josh on February 12, 2010 1 Comment

On December 8, 2009 patch 3.3 was released upon the World of Warcraft, allowing it’s inhabitants access to the final tier of raid progression in the “Wrath of the Lich King” expansion: Icecrown Citadel. On February 2, 2010 the final gate in Icecrown Citadel is opened, and within 24 hours the Lich King is dead. As of this writing, it is the week following the Lich King’s first death, and the top guilds in the world are taking down hard mode bosses left and right, only 2 bosses remaining unkilled thus far. More importantly though, the big boss of the expansion, the character after whom it is named, has fallen. The final tier of raid content has been released, it has been all but conquered, and the threat that prompted everyone to travel to the frozen north is no more. For that matter, the big baddy that everyone has been wondering about since Warcraft III: The Frozen Throne was released almost 7 years ago, is now out of the picture. Well, kinda. So the question now becomes, what next? What does this mean for the World of Warcraft, and what is looming around the corner?

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How do you Measure a Game’s Worth?

Posted in Ramblings by Josh on December 18, 2009 4 Comments

6-10-08-dollarAs with every Christmas season, there are a whole lot of games out there to buy right now. All the more so now that I own 2 systems I did not own last Christmas. Games can be very expensive, especially now that I own a PS3. For a few years now my money has mostly been spent on Nintendo DS games, which are fairly cheap, and World of Warcraft game time. Now looking at building a library for PS3 and PSP, the potential cost is somewhat daunting. I’ve never had all the games I want. Just the other day I filled out the “My Games” and “Wishlist” lists on my Playstation Network account, and the wishlist was bigger than the games list. So how do you decide what to buy when you can’t get them all? Some people will go about it different ways, but this got me thinking. How do you actually measure a game’s worth? Logically the best investment would be the game that gives you the most enjoyment for your dollars, but how do you measure that value?

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